Wednesday, May 18, 2016
Game Progress
We have been working on our rice rocks game. We have been looking to add even more features such as the overheat bar and a life meter. We also need to add fun scoring.
Wednesday, May 11, 2016
Ideas for Making Games Great
- Create an interesting user interface that still remains functional
- Integrate a hint system so player doesn't get frustrated
- Diversify the gameplay to keep the player interested.
- Avoid repetitive tedious tasks.
- Integrate High score memory to keep the player playing.
- Have "Fun" scores that aren't just intervals of 1
- Interesting Color palette
- Interesting and Satisfying sounds
- Give the user gratification or progression for playing.
Saturday, April 30, 2016
Pygame Particle Physics
http://stackoverflow.com/questions/20086067/fluid-like-characteristics-with-pygame
I came across this thread on stackoverflow regarding the use of fluid like particle physics. This could be integrated well into explosions and adding gravity. These particle physics would help take the game to the next level and increase the production value.
I came across this thread on stackoverflow regarding the use of fluid like particle physics. This could be integrated well into explosions and adding gravity. These particle physics would help take the game to the next level and increase the production value.
Friday, April 29, 2016
Integrating Pygame Physics Engine
Link to Tutorial
This tutorial details the in depth physics usage in pygame. This would be a fantastic integration into rice rocks that would take the game to the next level.
This tutorial details the in depth physics usage in pygame. This would be a fantastic integration into rice rocks that would take the game to the next level.
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| Model of collision physics in pygame |
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| Pygame physics engine in action with collisions |
Wednesday, April 27, 2016
Rice Rocks Physics
Monday, April 18, 2016
Finding Clip Art and Assets for Rice Rocks
In our groups version of rice rocks we are now including transparent clip art png form art. We have been searching google by file type for art we can include and that will be aesthetically pleasing.
Thursday, March 31, 2016
Rice Rocks in Github
I found a rice rocks repository on Github. This includes comments and revisions on the repository that are helpful for making a highly polished code. This also includes all the resources such as photos and animations. There are also forks off of the repo that have modified version to analyze.
Codeskulpter Online IDE
I discovered the Codeskulptor has an online IDE where I can play around with the code. I can even run simplegui in the window.
Porting Codeskulter to Pygame
In the necessary process of porting Codeskulpters code for the rice rocks game to pygame, I had to do much research on what functions to change.
On the codeskulpters page, there is a convenient guide on how to change the code.
http://commondatastorage.googleapis.com/codeskulptor-demos/CS_to_PyGame.html
This was extremely helpful when attempting to change the code.
On the codeskulpters page, there is a convenient guide on how to change the code.
http://commondatastorage.googleapis.com/codeskulptor-demos/CS_to_PyGame.html
This was extremely helpful when attempting to change the code.
Tuesday, March 1, 2016
Using the Game Clock for Animations
Side scroller
Jackson, Dylon, and I have created a premise for a game. It will be a sidescrolling action game with rpg elements. The game will utilize custom sprites and design.
Monday, February 29, 2016
Pygame Joystick Function
I am curious in using the logitech joysticks the school has and trying to make them work with the Pygame joystick module. This would allow a new way to control some of the games that we are testing in class and open the door of new styles of games.
Pygame and Mouse functions
Audio and Pygame
When viewing the pygame documentation, I discovered the pygame audio mixer. The mixer unlocks a world of potential in audio.
The Audio module allows the use of multiple audio channels for individual control. This can be used in situations such as having many different sound effects and background music.
| Command to initialize the Audio mixer function. |
| Utilizing channels in pygame |
Pygame and Mac
Unfortunately at this point, pygame does not want to work on my Mac. While it is installed on my home desktop, the requirements of xquarts and many other modules did not want to cooperate on my computer. This is leading to me writing many of the bits of code on google docs and testing at home.
Thursday, January 14, 2016
Using Pydealer
The pydealer module is designed to streamline the implementation of cards and dealing in python programs. The module has several unique functions included a deck, deal, and shuffle action. The program allows you to set unique integer values to every card that makes it usable for blackjack.
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